Look in the build menu to find 2 new houses and 1 new community building you can add to your city!
Additions/Improvements
* Reduced the number of pop-up for the "Lost Puppy" feature.
* Added 2 new houses and 1 new community building.
Bug Fixes
* Errors when accepting gifts
The following two error codes have been changed to be more descriptive as follows:
1. G-01 error (players saw this when having several tabs open while accepting gifts and thereby clicking on the same one twice) will now read "You're already claimed this gift"
2. G-03 error (players were seeing this one when accepting the same gift twice, first through the ZMC then through facebook requests) will now read "Sorry, you've already claimed this reward".
Each gift can only be accepted once.
* OOS errors when placing roads
Fixed the issues that caused OOS error when placing roads.
* Help requests for community buildings
Fixed the issues that allowed players to send more than one request to the same person per day; since only one request can be accepted players were seeing an error when trying to accept more than one.
* Game freezing when activating the ZMC
Fixed the issues that cased the game to freeze when opening the ZMC
Additions/Improvements
* Added a remove option for the inventory. Players will be able to select how many of each type item they wish to remove.
* Added a counter to the inventory, which will show the total number items in the inventory and the inventory limit.
CityVille Update - January 06, 2011
its seems they updated the game yesterday.
When you find a lost puppy in your city you can ask your friends to adopt him,
and you can receive a lost puppy when your friends find one and ask you to adopt!
You have a chance of finding one adorable lost puppy every day
and can adopt as many as you want when your friends send them to you.
Look for the new lost puppy in your city.
When you find a lost puppy in your city you can ask your friends to adopt him,
and you can receive a lost puppy when your friends find one and ask you to adopt!
You have a chance of finding one adorable lost puppy every day
and can adopt as many as you want when your friends send them to you.
Look for the new lost puppy in your city.
CityVille Guide to Visiting Neighbors
Posted by
Prince_Don
Posted at
Friday, January 07, 2011
Filed Under: CityVille Guide to Visiting Neighbors
Filed Under: CityVille Guide to Visiting Neighbors
First Time Visiting a New Neighbor
When visiting a brand new neighbor for the first time, you will receive a bonus of 100 coins, 3 energy, and 1 experience (XP).
You will also get 5 help actions (lightening bolts along left side of the screen).
CityVille Guide to Franchises
To start a Franchise you have to have that business already built in your city, some businesses you can purchase early on in the game, while other have higher level requirements, but you can unlock them with city cash early
Step 1: Expanding to a neighbor’s city.
To start a franchise you have to have the business already build in your city, then visit a neighbor with an available empty lot.
Step 1: Expanding to a neighbor’s city.
To start a franchise you have to have the business already build in your city, then visit a neighbor with an available empty lot.
CityVille Collections Master Guide
Posted by
Prince_Don
Posted at
Friday, January 07, 2011
Filed Under: CityVille Collections Master Guide
Filed Under: CityVille Collections Master Guide
CityVille
CityVille is a browser based casual social city-building simulation game developed by Zynga as an application for the social-networking website Facebook. It was announced on November 18, 2010, but the launch date was delayed to December to allow Zynga to make adjustments to the game
The game attracted 290,000 players on its launch day making it Zynga's largest launch ever at the time of its release. On the 2nd of January it reached the most monthly active users for an application ever on Facebook, beating Farmville's previous record although numbers may drop as its release date was exactly a month prior.
The game allows Facebook members to become the mayor of a virtual city and to oversee its development into a large metropolis. Players can perform tasks, which include farming, construction, and tax collection in their city using energy points. The amount of energy available increases as the user gains in experience levels. The energy points are replenished automatically at a constant rate.
The player can also visit their neighbor's city and perform 5 jobs. This gives the user reputation points which provides the user with free bonus with each reputation level-up and increases the amount of energy, XP and coins bonuses available on a daily basis.
The game attracted 290,000 players on its launch day making it Zynga's largest launch ever at the time of its release. On the 2nd of January it reached the most monthly active users for an application ever on Facebook, beating Farmville's previous record although numbers may drop as its release date was exactly a month prior.
The game allows Facebook members to become the mayor of a virtual city and to oversee its development into a large metropolis. Players can perform tasks, which include farming, construction, and tax collection in their city using energy points. The amount of energy available increases as the user gains in experience levels. The energy points are replenished automatically at a constant rate.
The player can also visit their neighbor's city and perform 5 jobs. This gives the user reputation points which provides the user with free bonus with each reputation level-up and increases the amount of energy, XP and coins bonuses available on a daily basis.
Welcome to CityVille Philippines!
Well i got bored so i decided to make a blog about CityVille! :) we will post FAQs and Guides to help you with this game! :) So Tune in and LIKE our Page so that you wont get behind! :) Have Fun!
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